Processes and Channels, cf. goroutines.

Bienlein jeti789 at web.de
Mon Mar 3 07:55:00 PST 2014


On Monday, 3 March 2014 at 14:27:53 UTC, Sönke Ludwig wrote:
>
> Just out of curiosity, what did you miss in vibe.d regarding 
> fiber based scheduling?

Hi Söhnke,

I'm thinking of developing a little actor library on top of D's 
spawn/receive model for creating threads, which is already 
actor-like but on a level of global functions. I want to mold 
some thin class layer on top of it to have actors on class level. 
Vibe.d would be a good solution for distributed actors. But for a 
first step I want to have local actors. Actors that are in the 
same memory space don't need to communicate through sockets as in 
case of vibe.d.

Regards, Bienlein


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