Plugins and D programs

Jacob Carlborg doob at me.com
Fri Mar 14 11:07:27 PDT 2014


On 2014-03-14 00:44, Sean Kelly wrote:

> It might be purely a matter of historic interest at this point,
> but DDL was basically doing plugins in D ages ago:
>
> http://www.dsource.org/projects/ddl

Yes, but DDL uses a custom linker.

> I /think/ this was the dynamic loading scheme h3r3tic used in his
> game engine back in the day.  I'm sure someone with a better
> memory than me could explain it better.

Yes, exactly. It basically allowed him to update code on the fly, when 
the application was running. He showed this on the Tango conference.

-- 
/Jacob Carlborg


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