Progress on Adam Wilson's Graphics API?

Adam Wilson via Digitalmars-d digitalmars-d at puremagic.com
Tue May 6 23:17:17 PDT 2014


On Sun, 04 May 2014 23:22:27 -0700, Jacob Carlborg <doob at me.com> wrote:

> On 04/05/14 20:26, Jonas Drewsen wrote:
>> Just had a quick look at the source code.
>>
>> If this is to be something like the official gfx library wouldn't it
>> make sense to follow the phobos coding style?
>> For example "struct Size" instead of "struct SIZE"
>
> To me, most code there looks like bindings.
>

Yes. DX11 is just bindings. I've got code for Immediate sitting on my HD  
that's as yet unpushed.

-- 
Adam Wilson
GitHub/IRC: LightBender
Aurora Project Coordinator


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