D for Android
FrankLike via Digitalmars-d
digitalmars-d at puremagic.com
Thu May 8 09:44:39 PDT 2014
On Thursday, 8 May 2014 at 16:16:22 UTC, Joakim wrote:
> Well, Android/x86 for now. I've been plugging away at getting
> D running on Android/x86 and got all of the druntime modules'
> unit tests and 37 of 50 phobos modules' unit tests to pass. I
> had to hack dmd into producing something like packed TLS for
> ELF, my patch is online here:
>
> http://164.138.25.188/dmd/packed_tls_for_elf.patch
>
> I simply turned off all TLS flags for ELF and spliced in the
> el_picvar patch from OS X to call ___tls_get_addr. Somebody
> who knows dmd better than me should verify to make sure this is
> right.
>
> I've also put online preliminary pulls for druntime and phobos:
>
> https://github.com/D-Programming-Language/druntime/pull/784
> https://github.com/D-Programming-Language/phobos/pull/2150
>
> Now that a significant chunk of D is working on Android/x86,
> I'm looking for others to pitch in. We really need to get D on
> mobile, and Android/x86 is an ideal place to start. Dan Olson
> has done some nice work getting D on iOS using ldc, I'm sure he
> could use help too:
>
> http://forum.dlang.org/thread/m2txc2kqxv.fsf@comcast.net
> http://forum.dlang.org/thread/m2d2h15ao3.fsf@comcast.net
>
> Stuff remaining to be done:
>
> 1. Fix all phobos unit tests. Those who know the failing
> modules better would be best equipped to get them to work.
>
> 2. I tried creating an Android app, ie an apk, which is really
> just a shared library called from the Dalvik JVM, as opposed to
> the standalone executables I've been running from the Android
> command line so far. The apk enters the D code and then
> segfaults in the new TLS support, I'll debug that next.
>
> 3. Use ldc/gdc to build for Android/ARM.
>
> 4. Start translating various headers on Android so they can be
> called from D, ie EGL, OpenGL ES, sensors, etc.
>
> 5. Integrate the D compilers into the existing Makefile-based
> build system of the Android NDK. Right now, I extract the
> necessary compiler and linker commands and run them by hand
> when necessary.
>
> All you need to get going is to download the latest Android NDK
> (http://developer.android.com/tools/sdk/ndk/index.html) and run
> Android/x86 (http://www.android-x86.org/, I recommend the 4.3
> build) in a VM. I'll put up some basic setup and build
> instructions if someone is interested.
interesting.
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