More radical ideas about gc and reference counting

bearophile via Digitalmars-d digitalmars-d at puremagic.com
Mon May 12 09:16:05 PDT 2014


Manu:

> we are an industry in desperate need of salvation,
> it's LONG overdue, and I want something that actually works 
> well for us, not a crappy set of compromises because the
> language has a fundamental incompatibility with my industry :/

Perhaps the game industry has to start the creation of a language 
designed for its needs, like the scientific people have done 
(Julia), the browser ones (Rust), the Web ones have done, etc. 
With lot of work in less than ten years you can have an usable 
language.

Bye,
bearophile


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