Programming Language for Games, part 3
via Digitalmars-d
digitalmars-d at puremagic.com
Sat Nov 1 14:20:48 PDT 2014
On Saturday, 1 November 2014 at 17:17:34 UTC, Paulo Pinto wrote:
> Another trend, which I find positive, is how many people are
> now (finally!) assuming that C widespread into the industry was
> after all not that good, in terms of bugs/line of code.
>
> Now we need another 30 years until D, Rust, Swift, Nim, <place
> language name here>, get to replace C and C++.
Jonathan referenced Mike Action, who when asked about what C++ vs
C said he preferred C and that using C++ was cultural:
http://www.youtube.com/watch?v=rX0ItVEVjHc&feature=youtu.be&t=1m23s
He also stated time and time again that the hardware is the
platform. I think that aspect is missing a bit from D
unfortunately.
But in 30 years hardware will have changed a lot…
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