Programming Language for Games, part 3

Paolo Invernizzi via Digitalmars-d digitalmars-d at puremagic.com
Sun Nov 2 02:11:13 PST 2014


On Sunday, 2 November 2014 at 01:28:15 UTC, H. S. Teoh via 
Digitalmars-d wrote:
>
> 1) Compile-time verification of format arguments -- passing the 
> wrong
> number of arguments or arguments of mismatching type will force
> compilation failure. Currently, it will compile successfully  
> but fail at
> runtime.

+1000! That would be awesome!

It would be a _great_ boost in productivity during the debugging 
phase, or when we are under pressure and can't do a great job in 
code coverage.

---
Paolo


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