Programming Language for Games, part 3
Paolo Invernizzi via Digitalmars-d
digitalmars-d at puremagic.com
Sun Nov 2 02:11:13 PST 2014
On Sunday, 2 November 2014 at 01:28:15 UTC, H. S. Teoh via
Digitalmars-d wrote:
>
> 1) Compile-time verification of format arguments -- passing the
> wrong
> number of arguments or arguments of mismatching type will force
> compilation failure. Currently, it will compile successfully
> but fail at
> runtime.
+1000! That would be awesome!
It would be a _great_ boost in productivity during the debugging
phase, or when we are under pressure and can't do a great job in
code coverage.
---
Paolo
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