Programming Language for Games, part 3

Andrei Alexandrescu via Digitalmars-d digitalmars-d at puremagic.com
Mon Nov 3 08:29:45 PST 2014


On 11/3/14 12:12 PM, bearophile wrote:
> Andrei Alexandrescu:
>
>> Then don't mention it in the first place. You either make points you
>> can stand by on don't. Don't fumble around. -- Andrei
>
> There's also a third option, offer the information I have, if it's
> valuable, even when it's not complete because others can get interested
> and find the full information themselves (note: this is how science
> works in laboratories).

That's fine so long as it comes with clear disclosure. -- Andrei



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