Programming Language for Games, part 3

deadalnix via Digitalmars-d digitalmars-d at puremagic.com
Wed Nov 5 10:38:28 PST 2014


On Wednesday, 5 November 2014 at 07:33:37 UTC, Jacob Carlborg
wrote:
> On 2014-11-04 23:18, deadalnix wrote:
>
>> Yes, I have yet to implement a check for ctfeability.
>
> Cool, perhaps you should not add it :)

My plan is to add the check for CTFE, but at the point in the
semantic analysis, not in the JIT part, so it is still possible
to run it without the check if wanted from 3rd party code (REPL
anyone ?).


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