GC: memory collected but destructors not called
Tomer Filiba via Digitalmars-d
digitalmars-d at puremagic.com
Mon Nov 10 01:13:09 PST 2014
Thanks for the info, ketmar.
By the way, what do you guys think of adding @nogc to structs, in
which case they cannot be instantiated by the GC?
e.g.,
@nogc struct S {...}
auto s = new S(); // does not compile
S s; // all is well
-tomer
On Monday, 10 November 2014 at 08:28:03 UTC, ketmar via
Digitalmars-d wrote:
> On Mon, 10 Nov 2014 08:10:08 +0000
> Tomer Filiba via Digitalmars-d <digitalmars-d at puremagic.com>
> wrote:
>
>> The following code does not invoke S.~this. If I change
>> `struct S` to `class S` - it does. Memory consumption remains
>> constant, meaning memory is collected, but destructors are not
>> called.
>>
>> import std.stdio;
>> import std.conv;
>>
>> struct S {
>> string s;
>>
>> ~this() {
>> writeln("~S");
>> }
>> }
>>
>> void main() {
>> auto i = 0;
>> S[] arr;
>>
>> while (true) {
>> arr ~= S("hello " ~ text(i++));
>> if (arr.length == 1_000_000) {
>> writeln(&arr[8888], " = ", arr[8888].s);
>> arr.length = 0;
>> }
>> }
>> }
>>
>>
>> Is it a bug? How can I effectively implement RAII with this
>> behavior?
> it's a bug, it was recently filled and Walter (afair) made a PR
> with
> fix, but it's not yet merged.
>
>> Any workaround for this?
> made your own array implementation which manually calls dtors.
> or wait
> for next DMD release with this bug fixed. ;-)
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