[Semi OT] Language for Game Development talk

Paulo Pinto via Digitalmars-d digitalmars-d at puremagic.com
Wed Oct 1 14:35:16 PDT 2014


Am 01.10.2014 23:16, schrieb po:
> On Wednesday, 1 October 2014 at 15:40:59 UTC, currysoup wrote:
>> I certainly believe C++ style and it's community promote the idea of
>> zero overhead abstractions and the kind of OOP style which _does_
>> cause cache misses.
>
>   Take a look at the STL. See any OOP? Right cause there isn't any.
>   Boost? Nope.

I see lots of it. How many examples do you want?

>
>   C++ jumped off the OOP bandwagon some time ago.
>
>

That I agree.

We have learned to not abuse hierarchies and to take advantage of the 
multi-paradigm capabilities of the language.

--
Paulo


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