Consistent bugs with dmd -O -inline in a large project

Chris via Digitalmars-d digitalmars-d at puremagic.com
Fri Oct 17 01:53:45 PDT 2014


On Thursday, 16 October 2014 at 22:01:37 UTC, ketmar via 
Digitalmars-d wrote:
> On Thu, 16 Oct 2014 21:53:40 +0000
> Chris via Digitalmars-d <digitalmars-d at puremagic.com> wrote:
>
>> I had planned to use GDC/LDC too, but GDC is 2.064
> GDC is 2.065.

But why does it say 2.064 here http://dlang.org/download.html?

>> Andrei mentioned that DMD built programs are only around 10% 
>> slower than GDC/LDC builds
> it depends of the task. my voxel renderer runs with miserable 
> 15 FPS
> with dmd -O -inline, yet with much more appropriate 40 FPS with
> gdc -O2.
>
> but it's a specific task, many other software can work with 
> reasonable
> speed.



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