OT: Minecraft death by GC

thedeemon via Digitalmars-d digitalmars-d at puremagic.com
Tue Oct 21 01:18:35 PDT 2014


On Tuesday, 21 October 2014 at 07:37:06 UTC, Kapps wrote:
> "Currently the game allocates (and throws away immediately) 50 
> MB/sec when standing still and up to 200 MB/sec when moving. 
> That is just crazy."

In D this rate of allocation would make GC take 100% of CPU time. 
The fact that Java survives it with just some frame rate loss 
shows how great its GC is.


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