[Semi OT] Language for Game Development talk

Jacob Carlborg via Digitalmars-d digitalmars-d at puremagic.com
Sun Sep 28 02:11:43 PDT 2014


On 2014-09-28 00:56, Walter Bright wrote:

> I see no gain from that syntax.

It's very convenient especially when using range based programming.

-- 
/Jacob Carlborg


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