Why I'm Excited about D

ketmar via Digitalmars-d digitalmars-d at puremagic.com
Wed Apr 8 16:15:38 PDT 2015


On Wed, 08 Apr 2015 23:14:23 +0000, ketmar wrote:

> On Wed, 08 Apr 2015 22:28:58 +0000, weaselcat wrote:
> 
>> On Wednesday, 8 April 2015 at 22:19:11 UTC, Andrei Alexandrescu wrote:
>>> On 4/8/15 11:50 AM, Dmitri Makarov wrote:
>>>> On Wednesday, 8 April 2015 at 18:08:36 UTC, Andrei Alexandrescu
>>>> wrote:
>>>>> ... I also work on a large D project at work ...
>>>>
>>>> Which compiler do you use?
>>>
>>> dmd -- Andrei
>> 
>> Is this for both production and development?
> 
> i'm using DMD for production code too. most of the time code waits for
> i/o (being that disk, network or user interaction). ah, even my 2d game
> engine is ok with -release.

to be honest, "-release" doesn't make much difference, as i'm already 
using `.ptr` to avoid range checking where it isn't appropriate.
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