How D could gain more traction?

CraigDillabaugh via Digitalmars-d digitalmars-d at puremagic.com
Wed Apr 15 05:42:21 PDT 2015


On Wednesday, 15 April 2015 at 12:00:54 UTC, Ola Fosheim Grøstad 
wrote:
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>
> Yes, there is a lot of overlap in the D community: 4 D compiler 
> projects, a bunch of IDE projects, a bunch of GUI library 
> projects, a bunch of (basic) game engine projects... All rather 
> large in scope if you want to reach a complete state.
>
> What is needed is a committee ;). But seriously, if you had a 
> nice public  API design on paper then maybe people would flock 
> behind the same project rather than creating their own. Unless 
> they do it for educational reasons/entertainment.
>
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D biggest problem is that it is so fun to use it leads people to 
want to create their own _ insert project here _





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