[OT] compiler optimisations
John Colvin via Digitalmars-d
digitalmars-d at puremagic.com
Thu Apr 23 01:33:52 PDT 2015
Why can no compiler I try optimise this toy example as I would
expect?
// uncomment if using a C compiler
// typedef unsigned int uint;
uint foo(uint a)
{
if (a < 5)
return (a * 3) / 3;
else
return 0;
}
So, I would expect the compiler to be able to see that it is
equivalent to
uint foo(uint a)
{
return (a < 5) ? a : 0;
}
But apparently not a single modern compiler I tried can do this
optimisation, unless it's hidden in some obscure flag I'm not
aware of.
An even more striking example can be found if you replace the /
with %, where the result of the function is then unconditionally
zero, but every compiler i tried still spat out multiplication
instructions.
Is there a good reason for this, or is it just " * and / aren't
always inverses, so never mind all the cases where they are"?
Now I know that this seems like a unrealistic example, but when
you're in complicated meta-programming situations code like this
can and will appear.
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