[OT] compiler optimisations
Andrea Fontana via Digitalmars-d
digitalmars-d at puremagic.com
Thu Apr 23 03:02:15 PDT 2015
On Thursday, 23 April 2015 at 08:33:56 UTC, John Colvin wrote:
> Why can no compiler I try optimise this toy example as I would
> expect?
>
> // uncomment if using a C compiler
> // typedef unsigned int uint;
> uint foo(uint a)
> {
> if (a < 5)
> return (a * 3) / 3;
> else
> return 0;
> }
>
> So, I would expect the compiler to be able to see that it is
> equivalent to
>
> uint foo(uint a)
> {
> return (a < 5) ? a : 0;
> }
>
> But apparently not a single modern compiler I tried can do this
> optimisation, unless it's hidden in some obscure flag I'm not
> aware of.
>
> An even more striking example can be found if you replace the /
> with %, where the result of the function is then
> unconditionally zero, but every compiler i tried still spat out
> multiplication instructions.
>
> Is there a good reason for this, or is it just " * and / aren't
> always inverses, so never mind all the cases where they are"?
>
> Now I know that this seems like a unrealistic example, but when
> you're in complicated meta-programming situations code like
> this can and will appear.
If I'm right, there's a website where I can see assembly
generated by d compiler. And it's not dpaste... any hint?
More information about the Digitalmars-d
mailing list