D for Game Development

rcorre via Digitalmars-d digitalmars-d at puremagic.com
Sun Aug 2 04:58:47 PDT 2015


On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
> D is really cool and makes a good candidate for developing a 
> game. Are there any guys out there using D for indie games?

I hack away at little games in D whenever I can find some free 
time.
My previous project was a strategy game:
https://github.com/rcorre/terra-arcana

I've abandoned it for now to move on to a less complex project 
that I can hopefully finish, but it did get to a playable state.

As far as the GC stuff, I haven't run into issues like I used to 
with C#+XNA, but I also haven't been pushing the limits on 
allocations (my last two projects were turn-based-strategy).

For now, D just seems to make me more productive than any other 
language I've tried. I'm hoping that if I do run into memory 
issues, std.allocator may be able to help.


More information about the Digitalmars-d mailing list