D for Game Development
rcorre via Digitalmars-d
digitalmars-d at puremagic.com
Sun Aug 2 04:58:47 PDT 2015
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
> D is really cool and makes a good candidate for developing a
> game. Are there any guys out there using D for indie games?
I hack away at little games in D whenever I can find some free
time.
My previous project was a strategy game:
https://github.com/rcorre/terra-arcana
I've abandoned it for now to move on to a less complex project
that I can hopefully finish, but it did get to a playable state.
As far as the GC stuff, I haven't run into issues like I used to
with C#+XNA, but I also haven't been pushing the limits on
allocations (my last two projects were turn-based-strategy).
For now, D just seems to make me more productive than any other
language I've tried. I'm hoping that if I do run into memory
issues, std.allocator may be able to help.
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