D for Game Development

Jacob Carlborg via Digitalmars-d digitalmars-d at puremagic.com
Thu Aug 6 04:29:02 PDT 2015


On 06/08/15 08:29, Rikki Cattermole wrote:

> 5. Cocoa bindings added to Phobos. Not optional.
>
> This all needs to happen _before_ we start working on a window library
> for Phobos.
> Let alone a GUI.
>
> We're mostly got problems with Cocoa. X11 bindings just need to be
> changed to dynamically bound.

I think now with the new extern(Objective-C) it's a minor issue. Even 
though the whole Objective-C support isn't implemented yet, I think the 
current support is good enough to create bindings which a window library 
can be built upon. We could keep the bindings internal to avoid chancing 
the public API later when better support is implemented.

-- 
/Jacob Carlborg


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