D for Game Development
via Digitalmars-d
digitalmars-d at puremagic.com
Fri Aug 7 02:16:45 PDT 2015
On Friday, 7 August 2015 at 08:41:11 UTC, Dmitry Olshansky wrote:
> I guess it's Boost C++ http. Certainly has nothing to do with D
> and anyhow porting the whole C++ Boost (even just the relevant
> parts) to D is quite an effort.
It is relevant since Boost libraries often are precursors to C++
standards and Walter has been clear on C++ compatibility as a
goal. So it would be a mistake to not look at Boost http before
designing a pure D http interface.
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