D for Game Development

via Digitalmars-d digitalmars-d at puremagic.com
Fri Aug 7 02:16:45 PDT 2015


On Friday, 7 August 2015 at 08:41:11 UTC, Dmitry Olshansky wrote:
> I guess it's Boost C++ http. Certainly has nothing to do with D 
> and anyhow porting the whole C++ Boost (even just the relevant 
> parts) to D is quite an effort.

It is relevant since Boost libraries often are precursors to C++ 
standards and Walter has been clear on C++ compatibility as a 
goal. So it would be a mistake to not look at Boost http before 
designing a pure D http interface.



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