D for Game Development

ponce via Digitalmars-d digitalmars-d at puremagic.com
Sun Aug 9 12:59:32 PDT 2015


On Sunday, 9 August 2015 at 05:18:33 UTC, rsw0x wrote:
> On Sunday, 9 August 2015 at 02:41:00 UTC, Manu wrote:
>> ...
>
> This pretty much hit the nail on the head on why dmd needs 
> deprecated.
>
> I'm tired of seeing 'BUT IT WORKS ON WINDOWS' as an excuse. I 
> don't care if it works on windows, it produces code slower than 
> interpreted lua. Exactly what use is that? It may as well not 
> work on windows at all as far as release builds are concerned.

Well, for Win64 the codegen is simply wrong. I don't even care if 
the codegen is fast or not, but correct should be a given. 
Biggest problem for me so far.

Aggravated by the time it takes to isolate such bugs.


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