D for Game Development

David Gileadi via Digitalmars-d digitalmars-d at puremagic.com
Mon Aug 10 12:31:55 PDT 2015


On 8/10/15 12:25 PM, "Ola Fosheim =?UTF-8?B?R3LDuHN0YWQi?= 
<ola.fosheim.grostad+dlang at gmail.com>" wrote:
> On Sunday, 9 August 2015 at 02:41:00 UTC, Manu wrote:
>> People keep talking about Rust, I'm thinking of giving it a shot.
>
> I feel there is something wrong with the Rust and Go agendas, both
> languages have interesting features, but then they seem to get too
> moralistic/political. Is there a way to turn off bounds-checks in Rust?
> Apparently not?
>
> And apparently the same misguided obsession with iterators (aka ranges):
>
> https://users.rust-lang.org/t/c-has-vector-n-value-c-has-calloc-rust-has-uh/146
>
>
> …Rust has a long way to go…
>
> …Go is frozen…
>
> …D has a long way to go…
>
> …C++ is fit, moving and annoying…
>
> I guess the only way forward is to write your own language.

…[insert your language here] has a long way to go… :)


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