DirectX 12 bindings.

develop32 via Digitalmars-d digitalmars-d at puremagic.com
Wed Dec 2 08:30:47 PST 2015


On Wednesday, 2 December 2015 at 04:26:39 UTC, Rikki Cattermole 
wrote:
> On 02/12/15 5:17 PM, Denis Gladkiy wrote:
>> On Wednesday, 2 December 2015 at 02:05:22 UTC, Rikki 
>> Cattermole wrote:
>>> On 02/12/15 3:45 AM, Denis Gladkiy wrote:
>>>> Where can I find DirectX 12 bindings for D?
>>>
>>> There is https://github.com/evilrat666/directx-d
>>> Which plans by the looks of things to support it eventually.
>>> Right now it sits at DX11.
>>
>> Last update was in 2014. What are the signs of upcoming 
>> DirectX 12 support?
>
> Okay I may have stretched it a little on that one.
> But it shouldn't be too hard to do that last bit of work.

Why? The two APIs are so different that it's no use to base the 
work on current DirectX 11 bindings.
That said though, 12th is much smaller so it's less work anyways.


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