Lost a new commercial user this week :(

Rikki Cattermole via Digitalmars-d digitalmars-d at puremagic.com
Fri Jan 2 01:10:25 PST 2015


On 2/01/2015 9:55 p.m., Andrei Alexandrescu wrote:
> On 1/1/15 2:48 AM, Joakim wrote:
>> On Monday, 29 December 2014 at 19:11:04 UTC, Andrei Alexandrescu wrote:
>>> On 12/29/14 10:58 AM, Joakim wrote:
>>>> It also means more people asking for stuff, then doing nothing to
>>>> contribute towards it, as though the D community is their slave labor.
>>>
>>> If we, the D community, want D to succeed, we must change this
>>> attitude. -- Andrei
>>
>> I was just going to let this go without answering, as it's ambiguous,
>> but since Dicebot just said something similar to what I'd have said,
>> I'll bite.  What do you mean by this?  That the people asking for stuff
>> then doing nothing have to change their attitude or those in the D
>> community, like Dicebot and me, who point out that their approach is
>> unrealistic should change our attitude?
>
> Heh, I now see how that's ambiguous. I'm saying we need to start owning
> D issues if we want D to succeed, as opposed to asking people to
> implement their own suggestions. That means taking feedback from folks
> like Manu or Dicebot as "things we should work on" as opposed to "if you
> want it done please do it".
>
> I understand that's counterintuitive but I really think it's the way
> forward. We need to evolve from a tribe to an organization.
>
>> And regardless of your answer to that question, what do you see as
>> "success" for D and how do you plan to get there, given what you know
>> now?
>
> Success is like adult content - you know it when you see it :o). I don't
> think defining it by means of 1-2 simple proxies (downloads, companies
> using D, etc) is very meaningful but it's clear to me we're not
> successful yet.
>
>> It's possible that it's already a success for the community, as it
>> works well enough for the thousands using and handful contributing to
>> it, and they do not see your million-user goal as worth putting effort
>> into.
>
> I'm sure most of us hope broader support for D is highly desirable.
>
>> I'll note that I'd like to see D reach a million users, and I'm doing my
>> small part by trying to get it on the gigantic Android install base, but
>> my desire and single new port doesn't mean much since those will not be
>> enough to get D to a million, and I'm not interested in working on
>> Windows tooling or some other issues that might get it there.
>>
>> Similarly, whatever the definition of success is, whether yours or the
>> community's, it's meaningless without a plan and a push to get there.  I
>> know you can't make people follow your plan, assuming you have one (not
>> a dig, you just may not know how to get to a million yet), but you can
>> still sketch out some specific efforts that you'd like to enable (more
>> user bounties or better ways to get input from commercial users or a
>> much-improved GC, which you have said you'd push for in a reddit
>> comment) or put out a public agenda/roadmap you'd like to see
>> prioritized.
>>
>> Without some purposeful steps in the direction of your "success," the D
>> community is unlikely to randomly amble along towards where you're
>> hoping, at least not in the next couple decades. ;)
>
> I agree, a plan is needed. Walter and I just had a long talk about this.
> We hope to flesh things out better soon.
>
>
> Andrei

I for one will be looking forward to an announcement!



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