NaCl/Emscripten
via Digitalmars-d
digitalmars-d at puremagic.com
Wed Jan 14 15:45:56 PST 2015
On Wednesday, 14 January 2015 at 03:11:41 UTC, Janus wrote:
> On Sunday, 11 January 2015 at 01:33:25 UTC, Ola Fosheim Grøstad
> wrote:
>> On Sunday, 11 January 2015 at 01:05:59 UTC, Manu via
>> Digitalmars-d wrote:
>> With asm.js you are also stuck with a fixed size heap
>
> The heap can grow now, see
> https://github.com/kripken/emscripten/blob/master/ChangeLog.markdown#v1251-1012014
>
Thanks, I've read the source code now. It involves creating a new
array, then copying the old array into the new one. And it
probably needs the experimental Ecmascript 7
ArrayBuffer.transfer() function to be fast. So clearly something
that only can run when waiting for something (like between levels
in a game).
> Chrome runs it pretty fast though, sometimes faster than
> Firefox.
Yes, not if the code is ASM.js, but still good even then.
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