DIP80: phobos additions

Walter Bright via Digitalmars-d digitalmars-d at puremagic.com
Mon Jun 8 13:00:32 PDT 2015


On 6/7/2015 8:53 PM, Manu via Digitalmars-d wrote:
> I've been humoring the idea of porting my engine to D. It's about 15
> years of development, better/cleaner than most proprietary engines
> I've used at game studios.
> I wonder if there would be interest in this? Problem is, I need all
> the cross compilers to exist before I pull the plug on the C code... a
> game engine is no good if it's not portable to all the consoles under
> the sun. That said, I think it would be a good case-study to get the
> cross compilers working against.

It's a chicken-and-egg thing. Somebody's got to start and not wait for the others.



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