DIP80: phobos additions
via Digitalmars-d
digitalmars-d at puremagic.com
Sat Jun 13 04:18:52 PDT 2015
On Saturday, 13 June 2015 at 11:05:19 UTC, John Colvin wrote:
> Linear algebra for graphics is the specialised case, not the
> other way around. As a possible name for something like gl3n in
> phobos, I like std.math.geometry
A geometry library is different, it should be type safe when it
comes to units, lengths, distances, areas...
I think linear algebra should have the same syntax for small and
large matrices and switch representation behind the scenes.
The challenge is to figure out what kind of memory layouts you
need to support in order to interact with existing
frameworks/hardware with no conversion.
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