Jonas Drewsen via Digitalmars-d
digitalmars-d at puremagic.com
Tue Mar 3 14:22:36 PST 2015
On Tuesday, 3 March 2015 at 22:07:43 UTC, Kiith-Sa wrote:
> On Tuesday, 3 March 2015 at 22:01:46 UTC, Jonas Drewsen wrote:
>> On Tuesday, 3 March 2015 at 17:15:47 UTC, Ola Fosheim Grøstad
>>> On Tuesday, 3 March 2015 at 15:59:20 UTC, Per Nordlöw wrote:
>>>> Unreal Engine 4 is not free:
>>>> D bindings anyone?
>>> Yes, please! Although 5% of gross earnings is more like
>> Shameless plug.
>> Unity3d 5.0 is now free and with no revenue share.
> aaand no source code access, i.e. no ability to work on D
> bindings (or, of fixing bugs when they can't be fixed in a
> timely fashion - after all, "prioritized bug handling" (still
> not nearly as good as source access) comes at a cost).
If you want to use D with Unity I guess you could just use the
native api http://docs.unity3d.com/Manual/NativePlugins.html
I haven't tried myself yet but could be fun to do.
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