Standard GUI framework inspired by Qt

ketmar via Digitalmars-d digitalmars-d at puremagic.com
Thu Mar 5 07:03:46 PST 2015


On Fri, 06 Mar 2015 00:20:25 +1300, Rikki Cattermole wrote:

> On 5/03/2015 8:58 p.m., ketmar wrote:
>> On Thu, 05 Mar 2015 08:40:36 +0100, Jacob Carlborg wrote:
>>
>>> Everyone is constantly forgetting about OS X :(.
>>
>> i'm not forget about it, i'm simply ignoring it, along with windows.
>> strictly speaking, along with anything that is not X11. ;-)
>>
>> but in this case i'm sure that if there will be win32 and X11 backends,
>> porting to quartz (or OpenGL, or SDL...) will be much easier, as most
>> backend-dependent features will be abstracted away.
> 
> Ugh X11 on OSX isn't as easy as it sounds. Especially for OpenGL usage.
> 
> I know, I had to modify Derelict-GL3 to do it...
> 
> Either way just writing the damn window implementation in obj-c is far
> easier.

to be honest, i prefer to use X11 even for windows. if i need to port 
some of my GUI code to windows... well, working X11 server is 
prerequisite. cygwin's, for example. ;-)
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