A few notes on choosing between Go and D for a quick project

Gary Willoughby via Digitalmars-d digitalmars-d at puremagic.com
Fri Mar 13 01:37:36 PDT 2015


On Friday, 13 March 2015 at 00:20:40 UTC, Andrei Alexandrescu 
wrote:
>
> # language designers think of features, users think of purpose

On Friday, 13 March 2015 at 03:24:44 UTC, Walter Bright wrote:
>
> There's no doubt about it, people like simple languages. We 
> should very much keep that in mind when evaluating proposals 
> for new features.

This! I'm getting more and more disillusioned with D purely 
because of the constant feature creep. I just wish there was an 
actual goal for D2. When Rob Pike gets asked to add something 
(especially generics) he says "No, we're done.". This attitude 
breeds stability.

Keep all the other great ideas for D3 goals.

I've being using Go more and more and while it does have its 
shortcoming and is not as advanced as D (or as fast), it's easily 
understandable and gets stuff done. The built-in tools that ship 
with Go are particularly awesome.


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