A few notes on choosing between Go and D for a quick project

deadalnix via Digitalmars-d digitalmars-d at puremagic.com
Fri Mar 13 17:54:41 PDT 2015

On Saturday, 14 March 2015 at 00:34:35 UTC, Ziad Hatahet wrote:
> On Fri, Mar 13, 2015 at 6:45 AM, Russel Winder via 
> Digitalmars-d <
> digitalmars-d at puremagic.com> wrote:
>> The removal of shared memory multi-threading in favour of using
>> processes and channels should never be underestimated as a 
>> Really Good
>> Thing™ that other native code languages (*) have failed to do 
>> anything
>> about. Thus Go wins, others lose.
> Except that Go does not really remove shared memory 
> multithreading; it is
> still possible to get data races (which is why they have a race 
> detector).
> They provide channels, but nothing is preventing races other 
> than
> convention. On the other hand, Rust (a native code language) 
> offers a much
> superior solution, with compile-time enforcement of data 
> sharing.
> --
> Ziad

How very true, but, by the time you run into data races, you are 
pretty much commited to go.


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