Perlin noise benchmark speed
Iain Buclaw via Digitalmars-d
digitalmars-d at puremagic.com
Mon Mar 23 22:55:17 PDT 2015
I'd suspect stdc.math to be SSE3/SSE4 optimised assembly, where as std.math
uses a very generic (works on almost every float format) implementation
that is at least 'pure'.
On 24 Mar 2015 00:30, "weaselcat via Digitalmars-d" <
digitalmars-d at puremagic.com> wrote:
> On Friday, 20 June 2014 at 12:32:39 UTC, Nick Treleaven wrote:
>> A Perlin noise benchmark was quoted in this reddit thread:
>> It apparently shows the 3 main D compilers producing slower code than Go,
>> Rust, gcc, clang, Nimrod:
>> I initially wondered about std.random, but got this response:
>> "Yeah, but std.random is not used in that benchmark, it just initializes
>> 256 random vectors and permutates 256 sequential integers. What spins in a
>> loop is just plain FP math and array read/writes. I'm sure it can be done
>> faster, maybe D compilers are bad at automatic inlining or something. "
>> Obviously this is only one person's benchmark, but I wondered if people
>> would like to check their code and suggest reasons for the speed deficit.
> I saw this thread when searching for something on the site, been a few
> months since anyone posted-
> I fixed the D flags, gdc is now about 15% faster than the second fastest
> in the benchmark(C - gcc) which obviously puts D in first.
> some notes:
> LDC is missing _tons_ of inline opportunities, killing it in comparison to
> GDC. I think GDC inlined pretty much everything. LDC is about 50% slower.
> Also, AFAICT there's no fast-math switch for LDC(enabling this for GDC
> might actually be compromising it though : ) )
> I think LDC turns the floor in std.math into the same as the stdc one, but
> GDC does not. std.math.floor is still abysmally slow, I thought it was
> because it was still using reals but that does not seem to be the case. GDC
> slows to a crawl(10-20x slower) if you replace the stdc floor with the one
> in std.math(just remove the alias)
> I thought this might be interesting to someone(i.e, LDC/GDC folks or
> phobos math folks)
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