unittests are really part of the build, not a special run

Andrei Alexandrescu via Digitalmars-d digitalmars-d at puremagic.com
Tue Mar 31 08:00:27 PDT 2015


On 3/31/15 4:22 AM, Jacob Carlborg wrote:
> On 2015-03-31 08:10, Andrei Alexandrescu wrote:
>
>> The thing here is you're not forced to build both the unittest version
>> and the deployed version. It's an opt-in thing. The problem currently is
>> we format error messages badly so we make Good Things difficult. --
>> Andrei
>
> It's not difficult. I've modified the D bundle for TextMate to recognize
> exceptions, so this includes failed unit tests. It's not any more
> difficult than recognize a compile error.

Problem is doing that for all editors does not scale. -- Andrei



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