Uphill

Manu via Digitalmars-d digitalmars-d at puremagic.com
Sun May 31 22:14:50 PDT 2015


On 1 June 2015 at 14:05, weaselcat via Digitalmars-d
<digitalmars-d at puremagic.com> wrote:
> On Monday, 1 June 2015 at 03:38:44 UTC, Manu wrote:
>>
>> On 1 June 2015 at 10:56, ketmar via Digitalmars-d
>> <digitalmars-d at puremagic.com> wrote:
>>>
>>> On Sun, 31 May 2015 09:08:27 +0000, Joakim wrote:
>>>
>>>> Most mobile games are written in C/C++/OpenGL
>>>
>>>
>>> that will fade away soon. it's safe to ignore that in long-time plan.
>>
>>
>> How so? Game dev's aren't moving away from native code any time soon...
>
>
> a large portion of ios, android, and steam games use unity, which outside of
> the core engine uses mono for programming.

Ah, yeah, but Unity itself is all C code. Every modern game has a
scripting solution, just that Unity has made that interface
front-and-center. Lots of meaty Unity plugins are native too.


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