I have this game engine...
    Joseph Rushton Wakeling via Digitalmars-d 
    digitalmars-d at puremagic.com
       
    Sun Nov  1 09:06:56 PST 2015
    
    
  
On 01/11/15 08:30, Manu via Digitalmars-d wrote:
> I actually wrote that exact thing at Remedy (for Quantum Break) which
> runtime compiles D code, and hot-swaps the new code into the live
> data... if only I could liberate the source >_<
Wow.  That sounds like it could have uses far beyond games -- I'm thinking 
Erlang-style hot-swapping of components of super-high-uptime (web) services ...
    
    
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