I have this game engine...

Joseph Rushton Wakeling via Digitalmars-d digitalmars-d at puremagic.com
Sun Nov 1 09:06:56 PST 2015

On 01/11/15 08:30, Manu via Digitalmars-d wrote:
> I actually wrote that exact thing at Remedy (for Quantum Break) which
> runtime compiles D code, and hot-swaps the new code into the live
> data... if only I could liberate the source >_<

Wow.  That sounds like it could have uses far beyond games -- I'm thinking 
Erlang-style hot-swapping of components of super-high-uptime (web) services ...

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