Go, D, and the GC
welkam via Digitalmars-d
digitalmars-d at puremagic.com
Sun Oct 4 09:14:21 PDT 2015
On Sunday, 4 October 2015 at 12:40:00 UTC, rsw0x wrote:
> these tools are not very good and they don't help when the
> standard library(...or builtin language features...) use the GC
> and tie your hands
IMO tools for memory management in D are way better than that of
other languages. Game developers who use c++ dont use all of c++
features(templates, exceptions), because they care about
performance the same can be said about D. Yes some features use
GC heap, but you can just not use it. Or you can use so little
that GC collection wont even kick in. With Go you have no real
option but to use GC.
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