Moving back to .NET
Laeeth Isharc via Digitalmars-d
digitalmars-d at puremagic.com
Thu Oct 8 11:28:59 PDT 2015
On Thursday, 8 October 2015 at 14:02:58 UTC, Chris wrote:
> On Thursday, 8 October 2015 at 13:45:43 UTC, Ola Fosheim
> Grøstad wrote:
>> On Thursday, 8 October 2015 at 13:15:18 UTC, Chris wrote:
>>> That's what I've been doing for 2-3 years now thanks to D. I
>>> use D as the core and everything else is glued onto the D
>>> core. D is actually pretty good at this. Since it's
>>> cross-platform, I can use the same code base everywhere. I
>>> don't need to worry about UIs or the like.
>>
>> Yes, I think this is the more scalable approach for both D,
>> C++ and Rust.
>>
>> For my use case (virtual world simulation) I'll probably end
>> up using the first production level language that can provide
>> tight asm.js codege, IEEE754-2008 support and guarantee
>> reproducible results between client and server. But maybe I'll
>> end up having to using a JIT on the server... I don't think
>> there are any obvious alternatives at the moment. Maybe Rust
>> will get there first.
>
> It'd be nice to have asm.js or even JS.
Look at Adam Ruppe's D to JavaScript compiler. It hasn't been
maintained, but it was a very interesting experiment.
I wish there were more interest in having LDC generate JS via
LLVM a la emscripten. Some serious people think it's not that
difficult.
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