Moving back to .NET

Laeeth Isharc via Digitalmars-d digitalmars-d at puremagic.com
Thu Oct 8 11:28:59 PDT 2015


On Thursday, 8 October 2015 at 14:02:58 UTC, Chris wrote:
> On Thursday, 8 October 2015 at 13:45:43 UTC, Ola Fosheim 
> Grøstad wrote:
>> On Thursday, 8 October 2015 at 13:15:18 UTC, Chris wrote:
>>> That's what I've been doing for 2-3 years now thanks to D. I 
>>> use D as the core and everything else is glued onto the D 
>>> core. D is actually pretty good at this. Since it's 
>>> cross-platform, I can use the same code base everywhere. I 
>>> don't need to worry about UIs or the like.
>>
>> Yes, I think this is the more scalable approach for both D, 
>> C++ and Rust.
>>
>> For my use case (virtual world simulation) I'll probably end 
>> up using the first production level language that can provide 
>> tight asm.js codege, IEEE754-2008 support and guarantee 
>> reproducible results between client and server. But maybe I'll 
>> end up having to using a JIT on the server... I don't think 
>> there are any obvious alternatives at the moment. Maybe Rust 
>> will get there first.
>
> It'd be nice to have asm.js or even JS.

Look at Adam Ruppe's D to JavaScript compiler.  It hasn't been 
maintained, but it was a very interesting experiment.

I wish there were more interest in having LDC generate JS via 
LLVM a la emscripten.  Some serious people think it's not that 
difficult.



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