Implementing Alternative Garbage Collector
Brandon Ragland via Digitalmars-d
digitalmars-d at puremagic.com
Wed Sep 2 09:09:02 PDT 2015
This is just a figurative idea, perhaps for my own amusement...
I've browsed the D runtime GC source code for the last few days
and I'm still undecided on what the actual method of "replacing"
the existing GC would be.
Say for example, I decided to tinker and create my own GC
(disregard the fact that it'd be slower / faster, this is for
learning purposes only).
Is there a way to "insert" a new GC implementation, and what is
the actual interface the GC is using to connect to the core
runtime of D?
I see several GC related structs, etc. kind of spit everywhere,
and determining which one is the actual core _interface_ is
seeming more difficult than I thought.
Any hints, or pointing to the correct direction would be very
helpful.
From the looks of it, it doesn't seem obvious.
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