uniform initialization in D (as in C++11): i{...}
Jin via Digitalmars-d
digitalmars-d at puremagic.com
Tue Apr 5 02:22:12 PDT 2016
On Tuesday, 5 April 2016 at 05:39:25 UTC, Timothee Cour wrote:
> what's D's answer for C++11's uniform initialization [1] which
> allows DRY code?
>
> Could we have this:
> ----
> struct A{
> int a;
> int b;
> }
>
> A fun(A a, int b) {
> if(b==1) return i{0,1};
> else if(b==2) return i{2,3};
> else return fun(i{3,4}, 1);
> }
> ----
A fun(A a, int b) {
if(b==1) return [0,1];
else if(b==2) return [a:2,b:3];
else return fun([3,4], 1);
}
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