Babylon JS-like game engine or complete port
Guillaume Piolat via Digitalmars-d
digitalmars-d at puremagic.com
Sat Feb 13 03:48:50 PST 2016
On Saturday, 13 February 2016 at 09:07:03 UTC, karabuta wrote:
> On Friday, 12 February 2016 at 12:04:12 UTC, Guillaume Piolat
> wrote:
>> On Friday, 12 February 2016 at 11:24:27 UTC, Karabuta wrote:
>>>
>>>
>>> Was referring to assimp. Which one do you recommended for
>>> newbie(physics, animation, importing of prebuilt asserts)?
>>
>> I'd recommend to use SDL2 (or any other windowing library) and
>> OpenGL directly with Derelict until you feel comfortable with
>> them. And after that think about meshes but the need won't
>> necessarily come fast. Rendering mesh is rather involved,
>> ASSIMP only does loading.
>
> I would prefer to use blender and import assets. How about that?
Maybe one of the packages here can render meshes:
http://code.dlang.org/?sort=updated&category=library.graphics
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