Babylon JS-like game engine or complete port

Guillaume Piolat via Digitalmars-d digitalmars-d at puremagic.com
Sat Feb 13 03:48:50 PST 2016


On Saturday, 13 February 2016 at 09:07:03 UTC, karabuta wrote:
> On Friday, 12 February 2016 at 12:04:12 UTC, Guillaume Piolat 
> wrote:
>> On Friday, 12 February 2016 at 11:24:27 UTC, Karabuta wrote:
>>>
>>>
>>> Was referring to assimp. Which one do you recommended for 
>>> newbie(physics, animation, importing of prebuilt asserts)?
>>
>> I'd recommend to use SDL2 (or any other windowing library) and 
>> OpenGL directly with Derelict until you feel comfortable with 
>> them. And after that think about meshes but the need won't 
>> necessarily come fast. Rendering mesh is rather involved, 
>> ASSIMP only does loading.
>
> I would prefer to use blender and import assets. How about that?

Maybe one of the packages here can render meshes: 
http://code.dlang.org/?sort=updated&category=library.graphics


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