Vulkan bindings

Kapps via Digitalmars-d digitalmars-d at puremagic.com
Wed Feb 17 19:38:42 PST 2016


On Thursday, 18 February 2016 at 03:27:55 UTC, Alex Parrill wrote:
> On Tuesday, 16 February 2016 at 19:01:58 UTC, Satoshi wrote:
>> Hello Vulkan API 1.0 is here and I just wrapped it into D.
>>
>> https://github.com/Rikarin/VulkanizeD
>>
>> Have fun!
>
> Please consider making it a Dub package!
>
> (IMO It would be cool to generate OpenGL and Vulkan bindings 
> directly from the XML spec; std.xml doesn't work in CTFE. 
> Though it would probably take a long time to compile)

This is what I did with OpenGL for my own bindings. It had some 
nice benefits like having the documentation be (mostly) 
accessible.

Unfortunately, turns out the spec contains a lot of typos, 
including wrong arguments / function names.


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