Vulkan bindings

Kapps via Digitalmars-d digitalmars-d at puremagic.com
Wed Feb 17 19:39:30 PST 2016


On Thursday, 18 February 2016 at 03:38:42 UTC, Kapps wrote:
>
> This is what I did with OpenGL for my own bindings. It had some 
> nice benefits like having the documentation be (mostly) 
> accessible.
>
> Unfortunately, turns out the spec contains a lot of typos, 
> including wrong arguments / function names.

And I should clarify, ahead of time to generate a .d file, not at 
compile-time. :P


More information about the Digitalmars-d mailing list