D Cross Platform Status + OpenGL Status ?

Jakob Jenkov via Digitalmars-d digitalmars-d at puremagic.com
Sat Jan 9 11:43:03 PST 2016


What is the status of cross compiling D to multiple platforms? I 
know it is possible, but how easy is it? How many issues do you 
have to mess with on different platforms?

What about ARM / Android support?

And what about OpenGL support? Is that easy? And does it work 
easily across platforms?

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