D Cross Platform Status + OpenGL Status ?

Rikki Cattermole via Digitalmars-d digitalmars-d at puremagic.com
Sat Jan 9 15:38:51 PST 2016


On 10/01/16 9:17 AM, wobbles wrote:
> On Saturday, 9 January 2016 at 19:43:03 UTC, Jakob Jenkov wrote:
>> And what about OpenGL support? Is that easy? And does it work easily
>> across platforms?
>
> http://code.dlang.org/packages/derelict-gl3
>
> This is the OpenGL binary.
> Have used it on both Windows and Linux, I just got a window up and
> running on both, and it works well.
>
> Read more here on how to get it up and running:
> http://derelictorg.github.io/

Yup, as long as you have a context it will work fine.


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