D's memory-hungry templates

Alex Bradbury via Digitalmars-d digitalmars-d at puremagic.com
Thu Jun 9 15:03:36 PDT 2016


On Thursday, 9 June 2016 at 14:46:12 UTC, tsbockman wrote:
> Ultimately, I believe it was a mistake for D to implement a 
> separate, inferior programming language just for templates. 
> However, it is too late to change that now (at least for D2), 
> so I will offer some suggestions as to how memory consumption 
> can be reduced within the current design:

If you have a design in mind, I'd be interested in hearing your 
proposals for an alternative.



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