GSoC Project Feedback - iOS and Android versions of DSFML

Jeremy DeHaan via Digitalmars-d digitalmars-d at puremagic.com
Sun Mar 6 18:34:41 PST 2016


Hi all,

I have been working on a proposal for the upcoming GSoC, and its 
to a point where I wanted to get some feedback on things.

I maintain DSFML, a wrapper and binding to the C++ game library 
SFML. Essentially the core of my proposal is to add the ability 
for binding to build iOS and Android versions which can then 
leverage recent work on LDC to build and run on these mobile 
systems. SFML can already target these OS's, so most of the work 
is done there. Barring anything extreme, this would allow D 
programmers to easily work on games for mobile devices pretty 
much as soon as that functionality is officially released in the 
LDC compiler. I think that's pretty damn awesome. There are a few 
other things in my proposal, like updating some things and fixing 
some bugs, but Android and iOS support is pretty much the meat 
and potatoes.

For those interested in seeing the actual proposal I am working 
on, I have provided the link below. Just know that this is my 
first draft and *a lot* of revising and editing still needs to be 
done.

https://github.com/Jebbs/DSFML/files/160669/DSFML.Summer.of.Code.Proposal.-.FirstDraft.pdf


Please let me know if you think this is worth the effort and 
would make a good GSoF project.



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