DlangUI & DlangIDE

default0 via Digitalmars-d digitalmars-d at puremagic.com
Thu May 5 23:15:16 PDT 2016


On Friday, 6 May 2016 at 06:03:46 UTC, thedeemon wrote:
> On Thursday, 5 May 2016 at 13:47:10 UTC, Chris wrote:
>> I might ask as long as DConf is still going on.
>>
>> Anyone interested in joining forces to improve and extend 
>> DlangUI and DlangIDE?
>
> I think I can write a few DlangUI tutorials based on experience 
> gained during last months. Like using DML, making your own 
> widgets and layouts and making them available in DML...

Please do.
If you have any experience with using the custom OpenGL drawing 
functionality of DlangUI, I would also really appreciate a 
tutorial for that, since it seems rather complicated to set up 
properly.


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