Always false float comparisons
Jack Stouffer via Digitalmars-d
digitalmars-d at puremagic.com
Thu May 12 20:18:05 PDT 2016
On Friday, 13 May 2016 at 01:03:57 UTC, Walter Bright wrote:
> I've actually been thinking of writing a 128 bit float
> emulator, and then using that in the compiler internals to do
> all FP computation with.
>
> It's not a panacea, as it won't change how things work in the
> back ends, nor will it change what happens at runtime, but it
> means the front end will give portable, consistent results.
And be 20x slower than hardware floats. Is it really worth it?
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