Quality of errors in DMD
Ethan Watson via Digitalmars-d
digitalmars-d at puremagic.com
Sun Sep 4 07:25:49 PDT 2016
On Sunday, 4 September 2016 at 05:13:49 UTC, Walter Bright wrote:
> If you're willing to look at the file/line of where the assert
> tripped, I don't see how a message would save any time at all.
The level builders at Remedy are going to be using D as a
scripting language. If they get an error like this, they can't be
expected to open a compiler's source code. Especially since as a
part of the tool chain I won't be shipping it out to them.
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