Quality of errors in DMD

Ethan Watson via Digitalmars-d digitalmars-d at puremagic.com
Sun Sep 4 07:25:49 PDT 2016


On Sunday, 4 September 2016 at 05:13:49 UTC, Walter Bright wrote:
> If you're willing to look at the file/line of where the assert 
> tripped, I don't see how a message would save any time at all.

The level builders at Remedy are going to be using D as a 
scripting language. If they get an error like this, they can't be 
expected to open a compiler's source code. Especially since as a 
part of the tool chain I won't be shipping it out to them.


More information about the Digitalmars-d mailing list